Page 64
Page 64
Then, Shintaro Ichiyanagi recalled the game that Tetsuo Kaga had reviewed, his gaze unconsciously deepening, his expression becoming serious, and he murmured softly, "That child playing white, could it be you...?"
Another reason why Shintaro Ichiyanagi followed Shinsuke Ichiyanagi was that he learned from Shinsuke that the child he played Go with that day was very likely to participate in the National Children's Go Tournament.
Shintaro Ichiyanagi wanted to see for himself whether the game that had put him under pressure and filled him with fear was indeed the one he intended to play.
The world of players.
Although Miki Soji had been in seclusion during this time, he was aware of his daughter's situation. As a doting father, Miki Soji had already made all the necessary arrangements before going into seclusion.
This arrangement was to have his disciple, a professional 5-dan player, come and play instructional games with Yuko Miki every day.
Not only that, Miki Sōji also had his disciple take Miki Yūko to the Go Academy to play uninterrupted, continuous Go matches with the academy students.
Under such intense training, Yuko Miki's Go skills improved significantly in a short period of time.
However, a problem has arisen: Yuko Miki has reached a bottleneck.
If we want to break through this bottleneck, we must first solidify our foundation, gradually digest the rapid increase in our chess skills, and then accumulate strength for a future breakthrough.
However, this is not what Yuko Miki cares about right now.
On this day, Yuko Miki got up early, took a bath to cleanse herself, and began to recuperate.
After adjusting her mind to its best state, Yuko Miki logged into the game "Hikaru no Go" without any hesitation.
After entering the game "Hikaru no Go", Yuko Miki headed straight for the Japan Go Association.
At this moment, Yuko Miki exuded confidence, and her exquisite eyes occasionally flashed with a sparkle.
Clearly, Yuko Miki is full of confidence for this national children's Go tournament.
It's not just Chen Anxia, Shinsuke Ichiyanagi, and Yuko Miki.
On this day, children from all over the island, accompanied by their parents, head towards the island's Go academy.
They, like Chen Anxia, are full of anticipation for the upcoming competition.
Or, like Shinsuke Ichiyanagi, they chose to participate in the competition because they had a target they wanted to defeat.
Or, like Yuko Miki, they are full of self-confidence and have a sense of determination to succeed.
Of course, among them were many children who felt apprehensive, fearful, and anxious about the upcoming competition...
The myriad aspects of life seem to be reflected in these children.
Meanwhile, at Hikaru Shindo's home.
Hikaru Shindo, who woke up late, hurriedly and clumsily washed up, ate, and got dressed at the urging of Sai Fujiwara.
That day, because of his game of Go with Wu Qingyuan, Hikaru Shindo came home late, and his parents learned that their son had become interested in Go.
Hikaru Shindo's parents are very open-minded and supportive of his interests.
Furthermore, Hikaru Shindo's father even helped him register for this national children's Go tournament.
Hikaru Shindo, who had already begun to enjoy Go, naturally agreed wholeheartedly.
Hikaru Shindo wanted to use this match to test his progress under the tutelage of Sai Fujiwara.
That's right, in this match, Hikaru Shindo plans to rely on himself, not Fujiwara no Sai.
As for Fujiwara no Sai, Hikaru Shindo will try to find someone with higher skill level so that Fujiwara no Sai can play against him.
Fujiwara no Sai naturally had no objection to this.
Fujiwara no Sai would not mind playing against a beginner or a child who is just starting out.
But it is clear that Fujiwara Sai would prefer to play against players who have already embarked on the path of Go, or even those of similar skill level.
Only by playing against them could Fujiwara no Sai continuously absorb and learn from modern Go, allowing his Shusaku style to evolve.
On the other side, a child who was also heading towards the island nation's Go academy grinned as he looked at the mission pop-up that only he could see.
The smile was laced with malice as he muttered, "I'll take the national children's Go championship without hesitation..."
......
Chapter 95 The Beautiful Girl from the Academy, the Solution to the Life and Death Game!
The Go Association of the island nation.
The nominal head of this National Children's Go Tournament is Meijin Toya, who stands at the pinnacle of the contemporary Go world.
The actual person in charge was Ogata Seiji, a disciple of Touya Meijin and a renowned professional 9-dan Go player.
At this time, Ogata Seiji was already at the Japanese Go Association, presiding over and checking the details of the upcoming match.
The total number of participants in this National Children's Go Tournament reached exactly 1024.
According to the plan, a total of five rounds of competition will be held on Saturday, with half of the participants being eliminated in each round to determine the top 32.
Then, five rounds of competition will be held on Sunday, with half of the participants being eliminated in each round, to ultimately determine the champion, runner-up, and third-place winner.
The matches for the championship, runner-up, and third place will all be held in the fifth round.
Of course, the match list for this National Children's Go Tournament has also been released.
The match list is not arranged by name, but by the serial number used when registering.
This serial number corresponds to the number of people who registered; there are a total of 1024 numbers.
Meanwhile, the corresponding serial number will be given to the participants when they register. On the day of the competition, they can pick up their number plate at the chess academy based on their registration certificate.
Because of the number of participants, many students from the Japanese Go Association, like Yoshitaka Waya, were assigned by their teachers to help out.
Yoshitaka Waya was assigned to guide the participants and maintain order at the event.
For Yoshitaka Waya, a busy day has begun.
After guiding more than a hundred participants, Yoshitaka Wagaya wanted to have a drink of water and take a break.
Just as Gu Yigao was drinking water, an unfriendly voice suddenly rang out, "Hey, check which table I'm playing at."
The sound made Yoshitaka Wagaya pause abruptly as he drank water, almost choking on it.
The reason for this was not because the voice suddenly rang out, but because of the unfriendly tone in the voice.
If one ignored the content of the voice and only heard the unfriendly tone, Yoshitaka Kazuya might have thought he had offended the person asking the question.
After tidying up the water cups, Yoshitaka Wagaya couldn't help but look at the person who had asked the question.
Upon seeing this, Yoshitaka Waya immediately understood why the person asking the question spoke in that tone.
In Yoshitaka Waya's first impression, the person questioning him, although dressed normally, exuded such a strong aura of trouble that Yoshitaka Waya immediately categorized him as a problem child.
I had met these kinds of problem children before, and I knew how unpredictable and difficult they were.
At the same time, Yoshitaka Waya also understands that unless absolutely necessary, one should never get involved with these kinds of problem children, otherwise trouble is very likely to come knocking.
Therefore, Yoshitaka Wagaya didn't think too much about it and just wanted to answer the child's questions as soon as possible so that he could leave quickly.
Yoshitaka Kazuya glanced at the number tags worn by the problem children, then picked up the guidance manual on the table and began to look through it.
Soon, Yoshitaka Wagaya found the corresponding information and said, "You are number 628. The first round of the competition will be held at table number 218."
The troubled child remained unfazed by the question and continued in an unfriendly tone, "Let's see who my opponent is."
It was only then that Yoshitaka Waya realized that the problem child in front of him was not just his tone of voice, but also his commanding manner of speaking, which was very unpleasant.
If it weren't for his duty, Yoshitaka Wagaya probably wouldn't have wanted to talk to this problem child after hearing his tone and manner of speaking.
He took a deep breath and tried to calm himself down. He glanced at the guidebook again and said, "Your opponent is contestant number 125."
"What's his name?" The troubled child's gaze sharpened slightly upon hearing this, and he continued to ask in the same tone and manner of speaking.
"I don't know." Yoshitaka Kazuya could feel the veins on his forehead throbbing, but he still tried his best to suppress it, and replied, "It's not written in the manual."
Upon hearing this, the problem child frowned slightly, then glanced at Yoshitaka Kazuya before turning and leaving, casually remarking as he departed, "Useless."
boom!
Like a powder keg that had been lit, if it weren't for the last shred of reason holding him back, Gu Yigao would probably have had a serious fight with that problem child.
Naturally, Yoshitaka Waya now has a lasting impression of this problem child, and he gritted his teeth as he said, "Number 628, right? I'll keep a close eye on you, and I hope your chess skills will be even better than your words."
"Otherwise, I'm going to mock you, and even if Touya Meijin comes, it won't make a difference!"
All of this was observed by Shintaro Ichiyanagi, who was in disguise.
Without a doubt, the problem child who angered Yoshitaka Ichiyanagi was Shintaro Ichiyanagi's son, Shinsuke Ichiyanagi.
Shintaro Ichiyanagi also recognized Yoshitaka Waya, a disciple of Shigeo Morishita, and knew that his son's tone and manner of speaking were really annoying.
Unconsciously, Shintaro Ichiyanagi's face showed a helpless expression, and he planned to find an opportunity to reconcile the matter later.
As for now, Shintaro Ichiyanagi does not want to reveal his identity.
Meanwhile, not far from Yoshitaka Kazuya, another student assigned to guide participants and maintain order at the venue was studying the life-and-death chess game set up by his teacher during his spare time.
This student, named Asumi Nase, is a rare beautiful girl student at the Go Academy in Japan. She is 13 years old.
At this moment, Asumi Naze was looking at the life and death situation in front of her, her brows furrowed in worry. She was clearly facing a problem and couldn't think of the correct solution for the time being.
However, whenever someone comes to ask, Asumi Nase will relax her brows, put on a sweet smile, and gently answer their questions.
This unique gentleness and approachability of Asumi Nase has made her very popular in the Japanese Go Association.
After answering another contestant's question, Asumi Nase refocused her attention on the life and death problems in front of her, her brows furrowing unconsciously once again.
Clap!
Just then, the sound of a chess piece being cleaved suddenly rang out.
Before Naze Asumi could react, a white streak of light descended from the sky and landed directly in the life-and-death game.
In Naze Asumi's eyes, after this streak of light descended, the white piece, which had been on the verge of death due to being surrounded, instantly became full of life and came back to life.
Upon seeing this, Asumi Naze was startled and instinctively looked up.
Asumi Nase wanted to see who had solved this life-and-death puzzle meticulously laid out by a professional 9-dan player...
......
Chapter 96 A New Life and Death Game, A Scene Reappears!
LRAB